using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace FrameWork.Kit
{
    public class PlayerToolView : MonoBehaviour, IKitView
    {
        [SerializeField] private PlayerToolkit playerToolkit;
        [SerializeField] private PlayerKit playerKit;
        public void SetTool()
        {
            Player.Instance.SetCurrentKit(playerKit, playerToolkit);
        }
    }
}